Crywolf
– The Last Defense
Crywolf’s
Keep, located in the southeast of Valley of Loren, is a key fortress where
allied forces of humans and elves fight against Kundun’s army. Its natural
terrain provides excellent defensive advantages and strategic positioning.
When
Kundun’s forces stalled in the north, he ordered Lemuria to send troops to
Crywolf to break the stalemate.
Battle Rules
The safe zone
turns into a combat zone
when the battle begins
Personal
stores and NPCs
cannot be used during the event
Players respawn in
a set location after death
Goal: your team
must survive until the end
Statues |
|
Sacred Statue –
Heart of Crywolf Defense
This statue was
created by the ancient elven mentors of the fortress. It has the power to repel
evil spirits and protect against Kundun's forces.
However, once a
week, the statue becomes weak, and Balgass leads an all-out assault to destroy it.
Around the statue
are 5 protective altars.
If all are destroyed, the statue loses its power, leaving Crywolf Fortress exposed and
vulnerable.
Altar |
|
Crywolf Altar
Contract Restrictions
Only 5 Muse Elves can
participate.
While a contract
is active between an Elf and an altar, no new contracts can be accepted.
Maximum of 2 contracts can
be active at once.
A contract will
fail if:
The character leaves the altar.
The character dies during the
mission.
A contract icon
will appear above the character.
After 5 minutes, the
contract begins to influence the Wolf Statue.
Army |
|
Crywolf Event
Results
Server-wide Rewards (Victory):
Monster strength
reduced (excluding the Swamp of Calmness).
Kundun's HP
regeneration is
disabled.
Increased
success rate
when combining invitations.
Increased
drop chance for Jewel of Guardian
in Land of Trials.
Chief Balgass |
|